public class SuperRailgunEffect extends GlowOnFirePlugin
| Constructor and Description |
|---|
SuperRailgunEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount,
com.fs.starfarer.api.combat.CombatEngineAPI engine,
com.fs.starfarer.api.combat.WeaponAPI weapon) |
void |
init(com.fs.starfarer.api.combat.WeaponAPI weapon) |
void |
onFire(com.fs.starfarer.api.combat.DamagingProjectileAPI proj,
com.fs.starfarer.api.combat.WeaponAPI weapon,
com.fs.starfarer.api.combat.CombatEngineAPI engine) |
getDecayAmountPerSecond, getGlowAmountPerShotpublic void init(com.fs.starfarer.api.combat.WeaponAPI weapon)
init in interface com.fs.starfarer.api.combat.WeaponEffectPluginWithInitinit in class GlowOnFirePluginpublic void advance(float amount,
com.fs.starfarer.api.combat.CombatEngineAPI engine,
com.fs.starfarer.api.combat.WeaponAPI weapon)
advance in interface com.fs.starfarer.api.combat.EveryFrameWeaponEffectPluginadvance in class GlowOnFirePluginpublic void onFire(com.fs.starfarer.api.combat.DamagingProjectileAPI proj,
com.fs.starfarer.api.combat.WeaponAPI weapon,
com.fs.starfarer.api.combat.CombatEngineAPI engine)
onFire in interface com.fs.starfarer.api.combat.OnFireEffectPluginonFire in class GlowOnFirePlugin